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diff/reel
Motion

The playground

Motion

How a piece arrives, how fast, in what order, and when to leave all three alone.

How a piece arrives

Every piece has an entrance. Left alone it takes the one its kind usually uses, which is the right answer most of the time — the entrances below are for the two or three moments in a reel that should feel different.

EntrancePlan
Fade in, risingEvery plan
Fade in, in placeEvery plan
Draw itselfEvery plan
Land with a ringEvery plan
Fade out and leaveEvery plan
Slide in from the leftEvery plan
Slide in from the rightEvery plan
Slide in from belowEvery plan
Slide in from aboveEvery plan
Grow into placeEvery plan
Slide out to the leftEvery plan
Slide out to the rightEvery plan
Slide out upwardsEvery plan
Slide out downwardsEvery plan
Shrink awayEvery plan
Pop inPlus
Wipe onPlus
Come into focusPlus
Slam downPlus
Land with a joltPlus
Catch the lightPlus
Flip inPlus

Speed and order

Three more controls, all Plus, all on the selected piece or the beat:

  • A named speed — glide, snap, spring, bounce. Left alone, everything uses the house curve.
  • The order a group arrives in — top first, bottom first, or middle out.
  • A path in — over the top, in from the right, up from below, a short settle, once round and home.

People who have asked for less motion

Every reel respects the reduced-motion setting on the machine watching it. Nothing you choose here overrides that, and nothing you need to do turns it on — a reel that animates for you will hold still for somebody who has asked their computer for that.